The 918kiss Register person who throws the dice is known as the "shooter". All bets must be placed before the shooter throws the dice. The types of bets that can be made are:
The pass line is an even money bet, made before the "come out" roll (the starting roll) you win on a natural seven or eleven, or lose on "Craps" (two, three, or twelve). Any other number rolled is your "point", and you must throw your point another time before a seven to win.
The don't pass line is the opposite of the Pass Line. You lose on seven or eleven on the first roll. You win on a two or three (twelve results in a tie). You lose after the first roll is the shooter makes their point. You win after the first roll if the shooter rolls a seven before making their point.
Come bets can be made any time after the first roll when a shooter has a point to make You win on natural seven or eleven and lose on Craps (two, three or twelve). Any number that comes up is a "come point", and must be thrown before a seven is thrown.
Don't come bets are the opposite of the come bet, except that a first roll of two or three wins, and twelve is a tie, and you lose on natural seven or eleven.
Any other number is the "come point" and you lose if the come point is made before a seven is thrown.
Once a point is made on the first roll or a come point on a succeeding roll, you may take the odds and win if the points are made before a seven hits. Payoffs are: two-to-one on four and ten, three-to-two on five and nine, six-to-five on six and eight. "Don't Pass" or "Don't Come" bets are in reverse; you must lay the odds in order to win.
Once a shooter makes a point, you may fair supplement make a "Place Bet" on numbers four, five, six, eight, nine, and ten. If the shooter rolls any of these number's before a seven, you wind the following payoffs: nine-to-five on four and ten, seven-to-five on five and nine, and seven-to-six on six and eight.
Field bets are a one-roll bet. You win even money on three, four, nine, ten, and eleven. You win two-to-one on two. You win three-to-one on twelve. You lose on five, six, seven or eight.
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